Business Model Canvas Generator

Describe your business and get all nine blocks of the Business Model Canvas filled in: a one-page draft you can refine.

Example

Here's the kind of result this tool produces:

Key Partners

  • Freelance QA testers
  • Game-engine marketplaces

Key Activities

  • Matching studios with testers
  • Vetting tester quality

Value Propositions

  • On-demand QA without hiring
  • Vetted, game-savvy testers

Customer Relationships

  • Self-serve platform
  • Support for studios

Customer Segments

  • Indie studios under 30 people

Key Resources

  • Tester network
  • Matching platform

Channels

  • Game-dev communities
  • Marketplace listings

Cost Structure

  • Tester payouts
  • Platform engineering

Revenue Streams

  • Commission per test
  • Studio subscriptions
01

Where the Business Model Canvas came from

The canvas began as research. In his 2004 PhD thesis at the University of Lausanne, Alexander Osterwalder set out to build a shared language for describing how any company makes money. He grouped a business model into four pillars: the product, the customer interface, the infrastructure, and the finances1. His later paper with Yves Pigneur and Christopher Tucci set out what a business model is and how the idea had been used until then2.

The one-page canvas most people know was made popular by Business Model Generation, the book Osterwalder and Pigneur published with Wiley in 20103. A common claim online is that 470 people "created the canvas." The publisher says something narrower: the book was co-created by 470 canvas practitioners from 45 countries3. The model underneath it came from the thesis.

The Business Model Canvas is designed by Strategyzer AG (strategyzer.com) and licensed under the Creative Commons Attribution-Share Alike 3.0 Unported License4. You may copy and adapt it, as long as you credit Strategyzer and share your version under the same license.

02

Treat every block as a guess to test

A filled canvas looks finished. It is not. Steve Blank, writing in Harvard Business Review in 2013, describes how lean startups use the canvas: on day one, founders have only "a series of untested hypotheses," so they sum them up on a canvas instead of writing a long business plan, then go out and test them with real customers, partners and buyers5.

That changes how you read the draft this tool gives you. Every sticky note is a claim that could be wrong. A useful habit:

  • Mark what you know and what you assume. A block backed by sales, contracts or customer interviews is evidence. A block you wrote because it sounded right is a guess.
  • Find the riskiest guess. Ask which block, if wrong, would sink the whole model. That is usually a customer segment, a value proposition or a revenue stream, not a key resource.
  • Write the test next to it. Say what you will do, who you will talk to, and what result would prove the guess wrong.
  • Redraw after each test. Date each version. The canvas is a record of what you have learned, not a poster.
03

Make the nine blocks fit together

The nine blocks are not nine separate lists. The right side of the canvas (customer segments, value propositions, channels, customer relationships, revenue streams) describes value for the customer. The left side (key partners, key activities, key resources, cost structure) describes what it takes to deliver it3. A good canvas reads across: each item on one side should explain an item on the other.

Three checks catch most gaps:

  • Every value proposition has a customer. If a promise does not match a named segment, cut it or name who wants it.
  • Every channel reaches a segment you listed. A channel that reaches people you do not serve is a cost with no return.
  • Every key activity and resource serves a value proposition. Then check that revenue from the segments can pay for the cost structure those activities create.

A loose canvas and a tighter one

This is the QA-testing marketplace shown in the example above, rewritten. The business and its numbers are invented for illustration.

BlockLooseTighter
Customer SegmentsGame studiosIndie studios of 5 to 30 people that ship on PC and have no in-house QA
Value PropositionsOn-demand QA without hiringA tested build back within 72 hours of upload, by testers who play the same genre
ChannelsSocial mediaTwo game-dev forums where 40 target studios already post release dates (assumed; to test)
Revenue StreamsCommission and subscriptions20% commission per test; guess to test: studios pay $400 a build
Key ResourcesTester network60 vetted testers, grouped by genre, so the 72-hour promise holds
Cost StructurePayouts and engineeringTester payouts of $320 a build; the platform must reach 30 builds a month to cover hosting and support

In the tighter version, each block points at the others. The 72-hour promise needs the genre-sorted tester pool, and the price has to cover the payout. The lines that are still guesses say so, which tells you what to test first.

04

Common mistakes

  • One canvas for every customer. Two segments with different needs usually mean two value propositions, and often two models. Draw a canvas for each, or color-code the notes so you can see which items belong together.
  • Features as value propositions. "Matching algorithm" is a feature. The value is what it does for the customer, such as a build tested by someone who knows the genre.
  • Filling every box to look complete. An empty block is honest. A vague entry like "partnerships" hides the question you still need to answer.
  • Drawing it once. A canvas that never changes was never tested.
05

What the canvas does not answer, and what to use next

The canvas describes a model. It leaves some big questions to other tools:

  • Whether customers want the promise. The value proposition block is one box. Osterwalder and his co-authors wrote Value Proposition Design in 2014 to zoom into it, with a separate canvas that matches customer jobs, pains and gains to what you offer6. Draft yours with the value proposition generator, then bring the best line back into the canvas.
  • What is changing around you. The canvas has no box for the market or rivals. A PESTLE analysis covers outside change, and Porter's Five Forces shows where profit in your industry is under pressure.
  • The effect on people and the planet. The canvas tracks money. Alexandre Joyce and Raymond Paquin, writing in the Journal of Cleaner Production in 2016, added an environmental layer and a social layer to it for that reason7.
  • Which direction to take. The canvas can show two models side by side, but it does not choose. Playing to Win is a good way to make that choice on purpose, and a SWOT analysis helps you weigh it.

For a very early startup, some founders prefer the Lean Canvas, which Ash Maurya adapted from the Business Model Canvas to put problems, solutions and key metrics up front8.

Frequently asked questions

What is the Business Model Canvas?
The Business Model Canvas is a one-page tool by Alexander Osterwalder that maps a business across nine building blocks, from customer segments and value propositions to revenue streams and cost structure.
What are the nine blocks?
Key Partners, Key Activities, Key Resources, Value Propositions, Customer Relationships, Channels, Customer Segments, Cost Structure, and Revenue Streams.
What is the Business Model Canvas used for?
It is used to describe, test and explain a business model on one page. Because each block is a guess until customers prove it, teams use the canvas to spot the riskiest assumption and decide what to test next5.
Business Model Canvas vs business plan?
A canvas is a one-page sketch of how the business works, built to be redrawn as you learn. A business plan is a long document, often with forecasts. Steve Blank, writing in Harvard Business Review in 2013, describes founders summing up their untested guesses on a canvas instead of writing a detailed plan first5.
Is the Business Model Canvas free to use?
Yes, with credit. The canvas is designed by Strategyzer AG and licensed under the Creative Commons Attribution-Share Alike 3.0 license, so you may copy and adapt it if you credit Strategyzer and share your version under the same license4.
What is the difference between the Business Model Canvas and the Lean Canvas?
The Lean Canvas is Ash Maurya's adaptation of the Business Model Canvas for early startups. It swaps some blocks for the problem, the solution and key metrics8. The Business Model Canvas suits a business that already has, or plans, partners and resources worth mapping.

Sources

  1. Alexander Osterwalder, The Business Model Ontology: A Proposition in a Design Science Approach, PhD thesis, University of Lausanne, 2004. serval.unil.ch
  2. Alexander Osterwalder, Yves Pigneur and Christopher L. Tucci, "Clarifying Business Models: Origins, Present, and Future of the Concept," Communications of the Association for Information Systems 16, 2005. doi.org
  3. Alexander Osterwalder and Yves Pigneur, Business Model Generation: A Handbook for Visionaries, Game Changers, and Challengers, Wiley, July 2010. wiley.com
  4. Strategyzer AG, The Business Model Canvas (canvas file with license notice, CC BY-SA 3.0). assets.strategyzer.com
  5. Steve Blank, "Why the Lean Start-Up Changes Everything," Harvard Business Review, May 2013. hbr.org
  6. Alexander Osterwalder, Yves Pigneur, Gregory Bernarda and Alan Smith, Value Proposition Design: How to Create Products and Services Customers Want, Wiley, October 2014. wiley.com
  7. Alexandre Joyce and Raymond L. Paquin, "The triple layered business model canvas: A tool to design more sustainable business models," Journal of Cleaner Production 135, 2016, pp. 1474 to 1486. doi.org
  8. Ash Maurya, Lean Canvas (LEANSTACK, the creator's official page). leanstack.com

Written by Tom Olajide, Founder. Last reviewed September 24, 2026.